The basis of the gameplay is reminiscent of time management sims like Diner Dash, where you carefully monitor what’s cooking to make sure it doesn’t burn while keeping on top of tickets so that angry unfed patrons don’t walk out the door. More revenue means you can upgrade your equipment and add to your menu, eventually becoming a Michelin Star-worthy eatery. Your goal in Cook, Serve, Delicious is to gradually improve the restaurant in an office building by cooking meals to order and keeping customers happy. Read more: Susan Arendt is sharing her insight into indie classics every week so bookmark her page ASAP. We’re the sort who will replay a level over and over again, because we know that we can do it just a little bit better if we do things in this order or maybe speed up the time it takes us to do that task but then again maybe if we just- and so on, for hour upon happy hour. This is the kind of game that makes an efficiency addict coo with pleasure.
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